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The forest mod api save
The forest mod api save











the forest mod api save
  1. #THE FOREST MOD API SAVE HOW TO#
  2. #THE FOREST MOD API SAVE 64 BIT#
  3. #THE FOREST MOD API SAVE WINDOWS#

Switched stick marker and sled flag icons to new system (same has house icon on shelters).

the forest mod api save

#THE FOREST MOD API SAVE 64 BIT#

(Multiplayer) Fixed an issue crane data initialization when loading a save causing crane to be wrong size for clients and the bottom trigger grab icon to not be visibleįixed very large save games sometimes crashing on load on 64 bit systemsįixed loading saves with toy not initializing properly all renderersįixed save game timestamps not showing correct save time or correct amount of days survivedįixed tree stumps from old saves not being cuttable in newer buildsĪdded collision to trapped enemies in saved games (performance) Dead enemies are no longer saved in traps on loadingįixed dying in the endgame area while not fighting the boss returning player to the hanging scene without properly unloading the endgame and cleaning up relevant data, leaving game in a unable to save state and with broken lighting outsideĬaves – Added save tent towards end of gameįixed chainsaw not working after loading a save if it was equipped while savingĪdded a fail safe when loading a save saying player is in caves to ensure he is actually above terrain, this should work around rare/edge cases or bugs that could lead to save with the wrong in-cave data and wrongly drop player below terrain upon loading the save (Performance) Moved asset preloading to before loading saved game, while the black screen is up rather than right after the game starts (Multiplayer) Fixed ghost cranes not synced properly upon loading a saved gameįixed old saves resetting the strength stat value (if not saved over) Player can no longer save while doing other actions like entering caves or climbing ropesįixed missing dates on save slots in title sceneįixed save system not always initializing correctly, possibly causing some player made structures to go missing such as log holders This is a list of buildings and in game objects where you can save.įixed the very first lag spike that use to occur when launching a gameįood no longer loads in save games on firesįixed player name display on load save screenįixed stash item whoosh playing when loading a saved gameįixed molotov liquid sfx playing when loading a saved game

  • Opening older versions of The Forest MAY delete all your save games.
  • the forest mod api save

  • ALWAYS back up your saves before doing any modifications.
  • This is how you can move saves in between single player and multiplayer as well.
  • You can copy these files and back them up in a folder elsewhere.
  • the forest mod api save

  • The Directory will look something like this: C:\Users\ **Your Username** \AppData\LocalLow\SKS\TheForest.
  • Type in %appdata%\.\LocalLow\sks\theforest and click OK.
  • #THE FOREST MOD API SAVE WINDOWS#

    Press the Left Windows key + R to bring up the find/search function.

    #THE FOREST MOD API SAVE HOW TO#

    Step by step in how to get to your Save folder for Windows 8 and 10 So its ALWAYS important to save the game before leaving an online server if you wish to return and have all the same items. If you play with anyone, be sure to have them all online with you when you save as they can lose their data. When the host saves the game, it takes all current players and their inventories and remembers it. For single player games it allows the player to save their position in the world and keep their inventory the same so they can safety quit the game and return to continue where they last saved.įor multiplayer or co-op, you can save at your respective positions in the world.













    The forest mod api save